Wednesday, July 14, 2021

Reflecting

As of this page's creation, it's Tuesday evening. My cat's on my left. A Bluetooth speaker's on my right—Death Cab For Cutie, The Cure, David Bowie, The Doors, and LCD Soundsystem have all drifted through me today (Three Nirvana songs: Pennyroyal Tea, Serve the Servants, Blew. That last one is the first track off their first album). A lamp's on in the far corner of the room. It's the only light. My roommate's been out of the state all summer. He didn't tell me that, of course. I had to figure it out. It's not like we talk much, though. I have a new roommate coming in the fall.

The leasing office didn't tell me that, of course. The new roommate and I had to figure it out.

The last time I wrote a post—the last time I sat in this room with you, dear reader—was May 2019. Not to mention that most of the posts I wrote were lost in a fit of neuroticism brought about by a sour interaction. This blog arose from the ashes of that one. 

Arose? Sprouted? Both of those feel too grand. "Sandcastled up," maybe. Read into that at your own peril. The curtains are blue.

Most of the material here is in drafts. There's a lot of Buddyfight.

Friday, February 1, 2019

Deck Profile: Mystic Knights (Video)

Seeing as Mystic Knights are too expensive to talk about on Budgetfight, I figured I'd make a deck profile on them instead. Feel free to watch it here. I'm not sure if I'll do these terribly often, but who knows?

Friday, January 25, 2019

Rambling About Generic Cards

When it come to player mentalities, I like to think I'm pretty even but I really lean a bit towards what Blaise refers to as the "occult" camp. I have an obsession clean-looking ratios and whatnot like a lot of digital players, but at the same time I like to play 90-card decks and pretend I'm creative when it's really just Dragonblood Sect with an Ancient World draw engine (Big Blood Ein deck check when?). Why am I telling you all of this this? Well, there's always the fact that I like talking about my preferences in card games. Aside from that, though, this information means that I probably wouldn't be good at making a game. I'm a Johnny at heart and would rather work with what's given to me than make it myself, when it comes to card games. However, I like to tell myself that my experience with games allows me to at least critique what I see, even if I wouldn't be able to create a perfect game or anything (as Blaise says, "all card game creators are digital people; this is a given."). It helps me sleep at night. Anyway, let's start off with a couple of stories that drove me to write this post.